Current CAMPAIGN

The Fall of America

Team Size: 3

Roles: Lead Producer, Lead Level Designer, Environmental Artist, Lead Writer, Game Director

 
 

The Fall of America is the first game I actually got into development with. It is a zombie apocalypse game set across an approximation of the United States of America.

The story of the game is minimal, and mainly consists of either helping you get started on the survival quest, or unlocking fast travel options throughout the large map.

Most of the gameplay is set in first person mode, and it uses a mechanic similar to a few other games in that everything you pick up can be used as a weapon.

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Pictured: A silhouette shot of me at 16 posing for a Facebook cover photo for this game (Photography by Lisa Lapidus)